Editing Performance Issues

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==3D==
 
==3D==
If you plan to run Wine, you may need to tell fglrx to not corrupt the fs register.
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If you plan to run Wine, you will need to tell fglrx to not corrupt the fs register.
 
To do this, add the line:
 
To do this, add the line:
 
<pre>
 
<pre>
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</pre>
 
</pre>
 
to the "Device" section in ''/etc/X11/xorg.conf''.  This supposedly causes about a 10% hit in opengl benchmark scores, but at least things don't crash.  See also http://wiki.winehq.org/fglrx and http://www2.ati.com/drivers/firegl/readme0325.txt
 
to the "Device" section in ''/etc/X11/xorg.conf''.  This supposedly causes about a 10% hit in opengl benchmark scores, but at least things don't crash.  See also http://wiki.winehq.org/fglrx and http://www2.ati.com/drivers/firegl/readme0325.txt
 
This issue has since been fixed in Wine.  However, some native Linux games ported toolkits branched from older versions of Winelib, such as Cider, are still sensitive to this bug.
 

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