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Xgl is the GLX on OpenGL implementation by David R. at Novell.

fglrx works for the most part, but there are a few bugs known to exist.

  1. Enabling FSAA causes corruption and instability.
  2. Mesa library is required for pixmap_to_texture support.
  3. Screen limit of 2048x1024 (so no dual screen)
  4. Closing the Xgl server without restarting X will cause a hardlock.