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	<updated>2026-05-14T19:44:54Z</updated>
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	<entry>
		<id>http://wiki.cchtml.com/index.php?title=Features&amp;diff=6236</id>
		<title>Features</title>
		<link rel="alternate" type="text/html" href="http://wiki.cchtml.com/index.php?title=Features&amp;diff=6236"/>
		<updated>2010-12-15T02:19:22Z</updated>

		<summary type="html">&lt;p&gt;Nicolbolas: added EyeFinity support status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Screen Rotation ==&lt;br /&gt;
On Catalyst 8.9 and later ATI drivers now support RandR rotation.  After configuring your ati card as usual enter the following command:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
aticonfig --set-pcs-str=&amp;quot;DDX,EnableRandr12,TRUE&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then restart X11.  Your xrandr should work.&lt;br /&gt;
&lt;br /&gt;
2010-10-27: xrandr works on my Mobility Radeon HD 5730 with Catalyst 10.9 driver without needing to run the command above.  I just tried &amp;lt;pre&amp;gt;xrandr --orientation left&amp;lt;/pre&amp;gt; and the screen rotated onto its side.&lt;br /&gt;
&lt;br /&gt;
Note: Using this command on a Radeon Xpress 200M made Xorg unable to start with some weird error in the amdxmm module. Using this command with FALSE instead of TRUE helped afterward.&lt;br /&gt;
Note: I also had a problem with that option with a 4850, I couldn&#039;t get Xorg to start after setting that option.&lt;br /&gt;
&lt;br /&gt;
Q: Is rotation hardware accelerated? How does performance compare to non-rotated?&lt;br /&gt;
&lt;br /&gt;
R: On 10.12 (probably sooner), rotation is fully hardware accelerated. Either video buffering or 3d rendering show no slowdonws even across rotated and non-rotated screens.&lt;br /&gt;
&lt;br /&gt;
== Open Source Drivers ==&lt;br /&gt;
&lt;br /&gt;
ATI Radeon cards 8500,9000,9200 and 9250 working with [[open source drivers]] provide OpenGL 3D graphics acceleration.&lt;br /&gt;
&lt;br /&gt;
== Proprietary Drivers ==&lt;br /&gt;
&lt;br /&gt;
Proprietary drivers can be used instead, if so desired, although it is not necessary to use these for the cards listed above.&lt;br /&gt;
&lt;br /&gt;
==2D==&lt;br /&gt;
===X server===&lt;br /&gt;
*XFree86 and X.org support&lt;br /&gt;
====Xaa====&lt;br /&gt;
*X Acceleration Architecture&lt;br /&gt;
====Xv====&lt;br /&gt;
* One Hardware or OpenGL overlay&lt;br /&gt;
&lt;br /&gt;
===TV Out===&lt;br /&gt;
*NTSC and PAL support&lt;br /&gt;
&lt;br /&gt;
==TV In==&lt;br /&gt;
*No support for the built in tuner in &amp;quot;All-in-Wonder&amp;quot; cards.&lt;br /&gt;
&lt;br /&gt;
==3D==&lt;br /&gt;
===OpenGL===&lt;br /&gt;
*Provides some OpenGL 2.0 commands &lt;br /&gt;
BUT NOT &lt;br /&gt;
the OpenGL 2.0 version of the shading language.&lt;br /&gt;
&lt;br /&gt;
The ATI driver uses a version of the shading language called&lt;br /&gt;
the ARB extension.  The ARB extension was used before&lt;br /&gt;
OpenGL 2.0 was finished.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== EyeFinity ==&lt;br /&gt;
&lt;br /&gt;
The proprietary driver supports more than two simultaneous outputs on HD5xxx cards having more than two physical independant out.&lt;br /&gt;
&lt;br /&gt;
Default settings starts every monitors in a cloned stage, but you can switch to a multiple display desktop via the Catalyst Control Center.&lt;br /&gt;
&lt;br /&gt;
Be aware that the ATI Catalyst Control Center does not let you fix arbitrary position settings : it only lets you approximately place your monitors on a virtual desktop. It&#039;s often best to adjust screen alignement using the &amp;quot;Position +x +y&amp;quot; option in xorg.conf.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EyeFinity support is still messy&#039;&#039;&#039; : As of 10.12, Five display setup on a HD5770 Eyefinity5 edition cannot be used. In any case, at least one display out show a scrambled image (with a neat cursor and correct placement).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NeedsUpdating]]&lt;/div&gt;</summary>
		<author><name>Nicolbolas</name></author>
	</entry>
	<entry>
		<id>http://wiki.cchtml.com/index.php?title=Features&amp;diff=6235</id>
		<title>Features</title>
		<link rel="alternate" type="text/html" href="http://wiki.cchtml.com/index.php?title=Features&amp;diff=6235"/>
		<updated>2010-12-15T02:10:30Z</updated>

		<summary type="html">&lt;p&gt;Nicolbolas: Answer to hardware support for rotation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Screen Rotation ==&lt;br /&gt;
On Catalyst 8.9 and later ATI drivers now support RandR rotation.  After configuring your ati card as usual enter the following command:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
aticonfig --set-pcs-str=&amp;quot;DDX,EnableRandr12,TRUE&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then restart X11.  Your xrandr should work.&lt;br /&gt;
&lt;br /&gt;
2010-10-27: xrandr works on my Mobility Radeon HD 5730 with Catalyst 10.9 driver without needing to run the command above.  I just tried &amp;lt;pre&amp;gt;xrandr --orientation left&amp;lt;/pre&amp;gt; and the screen rotated onto its side.&lt;br /&gt;
&lt;br /&gt;
Note: Using this command on a Radeon Xpress 200M made Xorg unable to start with some weird error in the amdxmm module. Using this command with FALSE instead of TRUE helped afterward.&lt;br /&gt;
Note: I also had a problem with that option with a 4850, I couldn&#039;t get Xorg to start after setting that option.&lt;br /&gt;
&lt;br /&gt;
Q: Is rotation hardware accelerated? How does performance compare to non-rotated?&lt;br /&gt;
&lt;br /&gt;
R: On 10.12 (probably sooner), rotation is fully hardware accelerated. Either video buffering or 3d rendering show no slowdonws even across rotated and non-rotated screens.&lt;br /&gt;
&lt;br /&gt;
== Open Source Drivers ==&lt;br /&gt;
&lt;br /&gt;
ATI Radeon cards 8500,9000,9200 and 9250 working with [[open source drivers]] provide OpenGL 3D graphics acceleration.&lt;br /&gt;
&lt;br /&gt;
== Proprietary Drivers ==&lt;br /&gt;
&lt;br /&gt;
Proprietary drivers can be used instead, if so desired, although it is not necessary to use these for the cards listed above.&lt;br /&gt;
&lt;br /&gt;
==2D==&lt;br /&gt;
===X server===&lt;br /&gt;
*XFree86 and X.org support&lt;br /&gt;
====Xaa====&lt;br /&gt;
*X Acceleration Architecture&lt;br /&gt;
====Xv====&lt;br /&gt;
* One Hardware or OpenGL overlay&lt;br /&gt;
&lt;br /&gt;
===TV Out===&lt;br /&gt;
*NTSC and PAL support&lt;br /&gt;
&lt;br /&gt;
==TV In==&lt;br /&gt;
*No support for the built in tuner in &amp;quot;All-in-Wonder&amp;quot; cards.&lt;br /&gt;
&lt;br /&gt;
==3D==&lt;br /&gt;
===OpenGL===&lt;br /&gt;
*Provides some OpenGL 2.0 commands &lt;br /&gt;
BUT NOT &lt;br /&gt;
the OpenGL 2.0 version of the shading language.&lt;br /&gt;
&lt;br /&gt;
The ATI driver uses a version of the shading language called&lt;br /&gt;
the ARB extension.  The ARB extension was used before&lt;br /&gt;
OpenGL 2.0 was finished.&lt;br /&gt;
&lt;br /&gt;
[[Category:NeedsUpdating]]&lt;/div&gt;</summary>
		<author><name>Nicolbolas</name></author>
	</entry>
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