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Glxgears is not a Benchmark - Revision history
2024-03-28T23:27:08Z
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Mooninite: Reverted edits by Mooninite (talk) to last revision by 200.82.47.167
2017-01-27T17:01:19Z
<p>Reverted edits by <a href="/index.php?title=Special:Contributions/Mooninite" title="Special:Contributions/Mooninite">Mooninite</a> (<a href="/index.php?title=User_talk:Mooninite" title="User talk:Mooninite">talk</a>) to last revision by <a href="/index.php?title=User:200.82.47.167&action=edit&redlink=1" class="new" title="User:200.82.47.167 (page does not exist)">200.82.47.167</a></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:01, 27 January 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The latest Radeon drivers has better 3D perfomance than the fglrx. You can see the comparative benchmarks on the Phoronix site.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">In my Radeon R7 240 with the benchmark utility Glmark2, with the Radeon IS driver I obtained a Score of 2050 (Opensuse Leap 42.2)and with the fglrx driver but Opensuse Leap 42.1, the score was 1397.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td></tr>
</table>
Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=11098&oldid=prev
Mooninite: Reverted edits by 200.82.47.167 (talk) to last revision by Mooninite
2017-01-27T17:00:37Z
<p>Reverted edits by <a href="/index.php?title=Special:Contributions/200.82.47.167" title="Special:Contributions/200.82.47.167">200.82.47.167</a> (<a href="/index.php?title=User_talk:200.82.47.167&action=edit&redlink=1" class="new" title="User talk:200.82.47.167 (page does not exist)">talk</a>) to last revision by <a href="/index.php?title=User:Mooninite" title="User:Mooninite">Mooninite</a></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:00, 27 January 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The latest Radeon drivers has better 3D perfomance than the fglrx. You can see the comparative benchmarks on the Phoronix site.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">In my Radeon R7 240 with the benchmark utility Glmark2, with the Radeon IS driver I obtained a Score of 2050 (Opensuse Leap 42.2)and with the fglrx driver but Opensuse Leap 42.1, the score was 1397.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td></tr>
</table>
Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=11083&oldid=prev
200.82.47.167: /* Debunking the Myth (radeon vs fglrx) */
2017-01-12T03:12:41Z
<p><span dir="auto"><span class="autocomment">Debunking the Myth (radeon vs fglrx)</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:12, 12 January 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The latest Radeon drivers has better 3D perfomance than the fglrx. You can see the comparative benchmarks on the Phoronix site.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">In my Radeon R7 240 with the benchmark utility Glmark2, with the Radeon IS driver I obtained a Score of 2050 (Opensuse Leap 42.2)and with the fglrx driver but Opensuse Leap 42.1, the score was 1397.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (fglrx updates)==</div></td></tr>
</table>
200.82.47.167
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=11045&oldid=prev
Mooninite: /* Real Benchmarks */ update links
2016-04-26T13:57:04Z
<p><span dir="auto"><span class="autocomment">Real Benchmarks: </span> update links</span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:57, 26 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l39">Line 39:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===OpenGL===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===OpenGL===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Unigine Engine</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Unigine Engine</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>**Heaven - [http://unigine.com/products/heaven<del style="font-weight: bold; text-decoration: none;">/download/ </del>Download]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**Valley - [http://unigine.com/products/benchmarks/valley Download]</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>**Tropics - [http://unigine.com/products/tropics<del style="font-weight: bold; text-decoration: none;">/ </del>No longer available for download]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>**Heaven - [http://unigine.com/products<ins style="font-weight: bold; text-decoration: none;">/benchmarks</ins>/heaven Download]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>**Sanctuary - [http://unigine.com/products/sanctuary<del style="font-weight: bold; text-decoration: none;">/ </del>No longer available for download]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>**Tropics - [http://unigine.com/products<ins style="font-weight: bold; text-decoration: none;">/benchmarks</ins>/tropics No longer available for download]</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>**Sanctuary - [http://unigine.com/products<ins style="font-weight: bold; text-decoration: none;">/benchmarks</ins>/sanctuary No longer available for download]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===GTK===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===GTK===</div></td></tr>
</table>
Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=11044&oldid=prev
78.242.3.11: Link updates - old benchmarks unavailable
2016-04-08T00:16:45Z
<p>Link updates - old benchmarks unavailable</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:16, 8 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l40">Line 40:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**Heaven - [http://unigine.com/products/heaven/download/ Download]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>**Heaven - [http://unigine.com/products/heaven/download/ Download]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>**Tropics - [http://unigine.com/products/tropics/<del style="font-weight: bold; text-decoration: none;">#</del>download <del style="font-weight: bold; text-decoration: none;">Download</del>]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>**Tropics - [http://unigine.com/products/tropics/ <ins style="font-weight: bold; text-decoration: none;">No longer available for </ins>download]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>**Sanctuary - [http://unigine.com/products/sanctuary/<del style="font-weight: bold; text-decoration: none;">#</del>download <del style="font-weight: bold; text-decoration: none;">Download</del>]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>**Sanctuary - [http://unigine.com/products/sanctuary/ <ins style="font-weight: bold; text-decoration: none;">No longer available for </ins>download]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===GTK===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===GTK===</div></td></tr>
</table>
78.242.3.11
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=10184&oldid=prev
Mooninite: Protected "Glxgears is not a Benchmark": Excessive vandalism ([edit=autoconfirmed] (expires 18:49, 12 July 2013 (UTC)) [move=autoconfirmed] (expires 18:49, 12 July 2013 (UTC)))
2013-07-05T18:49:10Z
<p>Protected "<a href="/index.php?title=Glxgears_is_not_a_Benchmark" title="Glxgears is not a Benchmark">Glxgears is not a Benchmark</a>": Excessive vandalism ([edit=autoconfirmed] (expires 18:49, 12 July 2013 (UTC)) [move=autoconfirmed] (expires 18:49, 12 July 2013 (UTC)))</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:49, 5 July 2013</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
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Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=10183&oldid=prev
Mooninite at 18:47, 5 July 2013
2013-07-05T18:47:27Z
<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:47, 5 July 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">43</del>. <del style="font-weight: bold; text-decoration: none;">I </del>have <del style="font-weight: bold; text-decoration: none;">been exploring for a bit for any high</del>-<del style="font-weight: bold; text-decoration: none;">quality areitlcs or blog posts on this kind </del>of <del style="font-weight: bold; text-decoration: none;">area </del>. <del style="font-weight: bold; text-decoration: none;">Exploring </del>in <del style="font-weight: bold; text-decoration: none;">Yahoo I at last stumbled upon </del>this <del style="font-weight: bold; text-decoration: none;">website</del>. <del style="font-weight: bold; text-decoration: none;">Reading this information So i’m happy </del>to <del style="font-weight: bold; text-decoration: none;">convey </del>that <del style="font-weight: bold; text-decoration: none;">I have </del>a <del style="font-weight: bold; text-decoration: none;">very good uncanny feeling I discovered exactly what I needed</del>. <del style="font-weight: bold; text-decoration: none;">I most certainly </del>will <del style="font-weight: bold; text-decoration: none;">make sure </del>to <del style="font-weight: bold; text-decoration: none;">do </del>not <del style="font-weight: bold; text-decoration: none;">forget </del>this <del style="font-weight: bold; text-decoration: none;">site and give </del>it a <del style="font-weight: bold; text-decoration: none;">glance on </del>a <del style="font-weight: bold; text-decoration: none;">constant basis</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">glxgears is an OpenGL program that reports FPS (frames per second) numbers. However, it is a very limited 'test'. Unlike most modern 3D games, glxgears:</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* has an extremely low vertex/polygon count</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* does no texturing at all</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* only simple, flat shading is used (except inside the hole in each gear is simple smooth shading)</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* all vertex data is stored in a display list, so almost nothing passes between host CPU and video card once rendering is started</ins>. <ins style="font-weight: bold; text-decoration: none;">This mostly implies video card fill rate is limited. But, see next point.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* the default window size is 300x300, a large part of which is not even rendered into, so it's not even a good fill rate test</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* the entire render step consists of only 21 OpenGL functions calls, of which only 6 are unique. This is not a very good OpenGL API stress test. Something like glean would be better.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">So to summarize, glxgears only tests a small part of what you typically see in a 3D game. You could </ins>have <ins style="font-weight: bold; text-decoration: none;">glxgears FPS performance increase, but your 3D game performance decrease. Likewise, you could have glxgears performance decrease and your 3D game performance increase.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">(Information taken from posts by Septor and dataangel </ins>- <ins style="font-weight: bold; text-decoration: none;">Thanks!).</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Debunking the Myth (radeon vs fglrx)==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Your FPS numbers went up after you load the fglrx driver! This is not because the radeon driver "sucks." This is due to the activation </ins>of <ins style="font-weight: bold; text-decoration: none;">*HARDWARE* acceleration since the 'radeon' driver has no 3D acceleration. Your 'radeon' driver was using your CPU and the Indirect MESA OpenGL library. Your 'fglrx' driver is using your Radeon VPU</ins>. <ins style="font-weight: bold; text-decoration: none;">Imagine that!</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Note that </ins>in <ins style="font-weight: bold; text-decoration: none;">current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by </ins>this <ins style="font-weight: bold; text-decoration: none;">paragraphs's writer on R9600XT</ins>.<ins style="font-weight: bold; text-decoration: none;">) Although it is really an initial thing so don't expect it </ins>to <ins style="font-weight: bold; text-decoration: none;">work with decent commercial games (is </ins>that <ins style="font-weight: bold; text-decoration: none;">still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately </ins>a <ins style="font-weight: bold; text-decoration: none;">bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X</ins>.<ins style="font-weight: bold; text-decoration: none;">Org X11 </ins>will <ins style="font-weight: bold; text-decoration: none;">automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) </ins>to <ins style="font-weight: bold; text-decoration: none;">load.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Debunking the Myth (fglrx updates)==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Your FPS numbers went up/down after you loaded the latest version! This is </ins>not <ins style="font-weight: bold; text-decoration: none;">because there was a change in the driver. Since the program is so wild and sensitive to load (since it barely uses any computational power), any 100+ FPS increase or decrease can easily be attributed to a music program or OpenOffice document you have open. You can also wildy change FPS in glxgears by simply unfocusing the window. Want a 1000FPS increase?? UNFOCUS THE WINDOW! Of course </ins>this <ins style="font-weight: bold; text-decoration: none;">is meaningless, since you can't enjoy Doom3 if you can't see the window.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Debunking the Myth (glxgears is a benchmark)==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">glxgears is not a benchmark.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">You can use it to show that DRI works, but </ins>it <ins style="font-weight: bold; text-decoration: none;">does not even test that well. There's glxinfo or your Xorg.0.log to tell you if DRI was enabled as well.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">And for the people who're wondering why CPU usage is 100%, while glxgears seems to be giving quite </ins>a <ins style="font-weight: bold; text-decoration: none;">lot of fps: yes, this is normal, because it tries to get the max number of frames per second. Checking CPU usage for glxgears is '''not''' </ins>a <ins style="font-weight: bold; text-decoration: none;">way to see if direct rendering works.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Check fglrx install status==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> # fglrxinfo</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> # glxinfo</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> # vi /var/log/Xorg.0.log</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> # dmesg</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Use any of those commands to view the status of the fglrx module. Did it initilize correctly? Did it load DRI? Look in those files. If glxinfo reports direct rendering as "no" or the OpenGL renderer as "Mesa", then you are currently using software (un-accelerated) rendering.</ins></div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Real Benchmarks==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">===OpenGL===</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*Unigine Engine</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**Heaven - [http://unigine.com/products/heaven/download/ Download]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**Tropics - [http://unigine.com/products/tropics/#download Download]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">**Sanctuary - [http://unigine.com/products/sanctuary/#download Download]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">===GTK===</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*Gtkperf - offered by any major distribution's repository.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Links==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[http://qa-rockstar.livejournal.com/7869</ins>.<ins style="font-weight: bold; text-decoration: none;">html KMS reduces glxgears reported FPS]</ins></div></td></tr>
</table>
Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=10115&oldid=prev
67.107.56.204: nYIsHnvzp
2013-07-04T19:02:56Z
<p>nYIsHnvzp</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:02, 4 July 2013</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">glxgears is an OpenGL program that reports FPS (frames per second) numbers</del>. <del style="font-weight: bold; text-decoration: none;">However, it is </del>a <del style="font-weight: bold; text-decoration: none;">very limited 'test'. Unlike most modern 3D games, glxgears:</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">43</ins>. <ins style="font-weight: bold; text-decoration: none;">I have been exploring for </ins>a <ins style="font-weight: bold; text-decoration: none;">bit for any high-quality areitlcs or blog </ins>posts <ins style="font-weight: bold; text-decoration: none;">on this kind </ins>of <ins style="font-weight: bold; text-decoration: none;">area </ins>. <ins style="font-weight: bold; text-decoration: none;">Exploring </ins>in <ins style="font-weight: bold; text-decoration: none;">Yahoo I at last stumbled upon this website</ins>. <ins style="font-weight: bold; text-decoration: none;">Reading </ins>this <ins style="font-weight: bold; text-decoration: none;">information So i’m happy </ins>to <ins style="font-weight: bold; text-decoration: none;">convey </ins>that <ins style="font-weight: bold; text-decoration: none;">I have </ins>a <ins style="font-weight: bold; text-decoration: none;">very good uncanny feeling I discovered exactly what I needed</ins>. <ins style="font-weight: bold; text-decoration: none;">I most certainly </ins>will <ins style="font-weight: bold; text-decoration: none;">make sure </ins>to <ins style="font-weight: bold; text-decoration: none;">do </ins>not <ins style="font-weight: bold; text-decoration: none;">forget this site </ins>and <ins style="font-weight: bold; text-decoration: none;">give </ins>it a <ins style="font-weight: bold; text-decoration: none;">glance on </ins>a <ins style="font-weight: bold; text-decoration: none;">constant basis</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* has an extremely low vertex/polygon count</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* does no texturing at all</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* only simple, flat shading is used (except inside the hole in each gear is simple smooth shading)</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* all vertex data is stored in a display list, so almost nothing passes between host CPU and video card once rendering is started. This mostly implies video card fill rate is limited. But, see next point.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* the default window size is 300x300, a large part of which is not even rendered into, so it's not even a good fill rate test</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* the entire render step consists of only 21 OpenGL functions calls, of which only 6 are unique. This is not a very good OpenGL API stress test. Something like glean would be better.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">So to summarize, glxgears only tests a small part of what you typically see in a 3D game. You could have glxgears FPS performance increase, but your 3D game performance decrease. Likewise, you could have glxgears performance decrease and your 3D game performance increase.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">(Information taken from </del>posts <del style="font-weight: bold; text-decoration: none;">by Septor and dataangel - Thanks!).</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Debunking the Myth (radeon vs fglrx)==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Your FPS numbers went up after you load the fglrx driver! This is not because the radeon driver "sucks." This is due to the activation </del>of <del style="font-weight: bold; text-decoration: none;">*HARDWARE* acceleration since the 'radeon' driver has no 3D acceleration. Your 'radeon' driver was using your CPU and the Indirect MESA OpenGL library. Your 'fglrx' driver is using your Radeon VPU</del>. <del style="font-weight: bold; text-decoration: none;">Imagine that!</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Note that </del>in <del style="font-weight: bold; text-decoration: none;">current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver</del>. <del style="font-weight: bold; text-decoration: none;">There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by </del>this <del style="font-weight: bold; text-decoration: none;">paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it </del>to <del style="font-weight: bold; text-decoration: none;">work with decent commercial games (is </del>that <del style="font-weight: bold; text-decoration: none;">still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately </del>a <del style="font-weight: bold; text-decoration: none;">bit slower)</del>. <del style="font-weight: bold; text-decoration: none;">This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 </del>will <del style="font-weight: bold; text-decoration: none;">automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) </del>to <del style="font-weight: bold; text-decoration: none;">load.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Debunking the Myth (fglrx updates)==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Your FPS numbers went up/down after you loaded the latest version! This is </del>not <del style="font-weight: bold; text-decoration: none;">because there was a change in the driver. Since the program is so wild </del>and <del style="font-weight: bold; text-decoration: none;">sensitive to load (since </del>it <del style="font-weight: bold; text-decoration: none;">barely uses any computational power), any 100+ FPS increase or decrease can easily be attributed to </del>a <del style="font-weight: bold; text-decoration: none;">music program or OpenOffice document you have open. You can also wildy change FPS in glxgears by simply unfocusing the window. Want a 1000FPS increase?? UNFOCUS THE WINDOW! Of course this is meaningless, since you can't enjoy Doom3 if you can't see the window.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Debunking the Myth (glxgears is a benchmark)==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">glxgears is not a benchmark.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">You can use it to show that DRI works, but it does not even test that well. There's glxinfo or your Xorg.0.log to tell you if DRI was enabled as well.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">And for the people who're wondering why CPU usage is 100%, while glxgears seems to be giving quite a lot of fps: yes, this is normal, because it tries to get the max number of frames per second. Checking CPU usage for glxgears is '''not''' </del>a <del style="font-weight: bold; text-decoration: none;">way to see if direct rendering works.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Check fglrx install status==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> # fglrxinfo</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> # glxinfo</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> # vi /var/log/Xorg.0.log</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"> # dmesg</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Use any of those commands to view the status of the fglrx module. Did it initilize correctly? Did it load DRI? Look in those files. If glxinfo reports direct rendering as "no" or the OpenGL renderer as "Mesa", then you are currently using software (un-accelerated) rendering.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Real Benchmarks==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">===OpenGL===</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*Unigine Engine</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">**Heaven - [http://unigine.com/products/heaven/download/ Download]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">**Tropics - [http://unigine.com/products/tropics/#download Download]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">**Sanctuary - [http://unigine.com/products/sanctuary/#download Download]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">===GTK===</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">*Gtkperf - offered by any major distribution's repository.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Links==</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[http://qa-rockstar.livejournal.com/7869</del>.<del style="font-weight: bold; text-decoration: none;">html KMS reduces glxgears reported FPS]</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
</table>
67.107.56.204
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=9427&oldid=prev
Mooninite: Protected "Glxgears is not a Benchmark": Excessive vandalism ([edit=autoconfirmed] (expires 02:22, 11 January 2013 (UTC)) [move=autoconfirmed] (expires 02:22, 11 January 2013 (UTC)))
2012-12-11T02:22:32Z
<p>Protected "<a href="/index.php?title=Glxgears_is_not_a_Benchmark" title="Glxgears is not a Benchmark">Glxgears is not a Benchmark</a>": Excessive vandalism ([edit=autoconfirmed] (expires 02:22, 11 January 2013 (UTC)) [move=autoconfirmed] (expires 02:22, 11 January 2013 (UTC)))</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:22, 11 December 2012</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
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Mooninite
http://wiki.cchtml.com/index.php?title=Glxgears_is_not_a_Benchmark&diff=9426&oldid=prev
Mooninite: Reverted edits by 82.108.148.19 (talk) to last revision by Mooninite
2012-12-11T02:22:11Z
<p>Reverted edits by <a href="/index.php?title=Special:Contributions/82.108.148.19" title="Special:Contributions/82.108.148.19">82.108.148.19</a> (<a href="/index.php?title=User_talk:82.108.148.19&action=edit&redlink=1" class="new" title="User talk:82.108.148.19 (page does not exist)">talk</a>) to last revision by <a href="/index.php?title=User:Mooninite" title="User:Mooninite">Mooninite</a></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:22, 11 December 2012</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that in current versions of X.Org X11, the above is only true for r5xx and later series Radeons. r1xx series cards (Radeon VE, Radeon 7xxx) are supported (including 3D hardware acceleration) by the "radeon" driver and r2xx series cards (up to Radeon 9250) by the "r200" driver. There is now a r300 dri module that supports 3D acceleration with Radeon 9500 and above, up to X850 (r3xx and r4xx series). (Tested by this paragraphs's writer on R9600XT.) Although it is really an initial thing so don't expect it to work with decent commercial games (is that still true?). (Tested with Tuxracer and Devil Whiskey, both worked fine, unfortunately a bit slower). This driver is now available as part of X.org R6.9 and R7.0. See the [http://wiki.x.org/wiki/VideoDriverFAQ Driver FAQ] at X.org. The "ati" driver also included with X.Org X11 will automatically figure out which of the 3 Radeon driver flavors (radeon, r200, r300) to load.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Mighty useful</del>. <del style="font-weight: bold; text-decoration: none;">Make no misakte</del>, <del style="font-weight: bold; text-decoration: none;">I appreciate it</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Debunking the Myth (fglrx updates)==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Your FPS numbers went up/down after you loaded the latest version! This is not because there was a change in the driver</ins>. <ins style="font-weight: bold; text-decoration: none;">Since the program is so wild and sensitive to load (since it barely uses any computational power)</ins>, <ins style="font-weight: bold; text-decoration: none;">any 100+ FPS increase or decrease can easily be attributed to a music program or OpenOffice document you have open. You can also wildy change FPS in glxgears by simply unfocusing the window. Want a 1000FPS increase?? UNFOCUS THE WINDOW! Of course this is meaningless, since you can't enjoy Doom3 if you can't see the window</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (glxgears is a benchmark)==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Debunking the Myth (glxgears is a benchmark)==</div></td></tr>
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Mooninite